Preview, by Jeremy Parish: "We're a little burned out on samey Castlevania games after one too many of these partly recycled and predictably nonlinear portable adventures...but Ecclesia's improved art design, cool weapon system, and massive crustacean bosses (forget giant enemy crabs -- Castlevania will bring giant enemy lobsters to the mix) leave us admittedly intrigued." (May 15, 2008)