Preview, by Kieron Gillen: "Modern RTS games have trended away from a linear chain of missions and toward non-linear campaign maps. While that structure has appeal, it’s never quite worked - there’s a sense that the campaigns are artificial, that the macro-level of battle doesn’t mean anything because the game’s real economics are there on the battlefield. In Total War, this works differently, and potentially brilliantly." (September 24, 2008)
Preview, by Philip Kollar: "The battle I saw looked compelling, and for the first time there's a feature that might pull me into the series full-time: an episodic campaign mode that Creative Assembly says is aimed at new players." (August 21, 2008)
Command the seas, control the land and conquer the globe. Empire: Total War takes the Total War franchise to the eighteenth century Age of Enlightenment.
Empire: Total War is a turn-based strategy and real-time tactics computer game ... However, Empire is the first Total War title to allow naval battles as well as ...
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